<template>
  <div class="count-to-wrapper">
    <slot name="left"/>
    <p class="content-outer"><span :class="['count-to-count-text', countClass]" :id="counterId">{{ init }}</span><i :class="['count-to-unit-text', unitClass]">{{ unitText }}</i></p>
    <slot name="right"/>
  </div>
</template>

<script>
import CountUp from 'countup';
import './index.less';
export default {
  name: 'CountTo',
  props: {
    init: {
      type: Number,
      default: 0
    },
    /**
     * @description 起始值，即动画开始前显示的数值
     */
    startVal: {
      type: Number,
      default: 0
    },
    /**
     * @description 结束值，即动画结束后显示的数值
     */
    end: {
      type: Number,
      required: true
    },
    /**
     * @description 保留几位小数
     */
    decimals: {
      type: Number,
      default: 0
    },
    /**
     * @description 分隔整数和小数的符号，默认是小数点
     */
    decimal: {
      type: String,
      default: '.'
    },
    /**
     * @description 动画持续的时间，单位是秒
     */
    duration: {
      type: Number,
      default: 2
    },
    /**
     * @description 动画延迟开始的时间，单位是秒
     */
    delay: {
      type: Number,
      default: 0
    },
    /**
     * @description 是否禁用easing动画效果
     */
    uneasing: {
      type: Boolean,
      default: false
    },
    /**
     * @description 是否使用分组，分组后每三位会用一个符号分隔
     */
    usegroup: {
      type: Boolean,
      default: false
    },
    /**
     * @description 用于分组(usegroup)的符号
     */
    separator: {
      type: String,
      default: ','
    },
    /**
     * @description 是否简化显示，设为true后会使用unit单位来做相关省略
     */
    simplify: {
      type: Boolean,
      default: false
    },
    /**
     * @description 自定义单位，如[3, 'K+'], [6, 'M+']即大于3位数小于6位数的用k+来做省略
     *              1000即显示为1K+
     */
    unit: {
      type: Array,
      default () {
        return [[3, 'K+'], [6, 'M+'], [9, 'B+']];
      }
    },
    countClass: {
      type: String,
      default: ''
    },
    unitClass: {
      type: String,
      default: ''
    }
  },
  data () {
    return {
      counter: null,
      unitText: ''
    };
  },
  computed: {
    counterId () {
      return `count_to_${this._uid}`;
    }
  },
  methods: {
    getHandleVal (val, len) {
      return {
        endVal: parseInt(val / Math.pow(10, this.unit[len - 1][0])),
        unitText: this.unit[len - 1][1]
      };
    },
    transformValue (val) {
      let len = this.unit.length;
      let res = {
        endVal: 0,
        unitText: ''
      };
      if (val < Math.pow(10, this.unit[0][0])) res.endVal = val;
      else {
        for (let i = 1; i < len; i++) {
          if (
            val >= Math.pow(10, this.unit[i - 1][0]) &&
            val < Math.pow(10, this.unit[i][0])
          ) {
            res = this.getHandleVal(val, i);
          }
        }
      }
      if (val > Math.pow(10, this.unit[len - 1][0])) {
        res = this.getHandleVal(val, len);
      }
      return res;
    },
    getValue (val) {
      let res = 0;
      if (this.simplify) {
        let { endVal, unitText } = this.transformValue(val);
        this.unitText = unitText;
        res = endVal;
      } else {
        res = val;
      }
      return res;
    }
  },
  mounted () {
    this.$nextTick(() => {
      let endVal = this.getValue(this.end);
      this.counter = new CountUp(
        this.counterId,
        this.startVal,
        endVal,
        this.decimals,
        this.duration,
        {
          useEasing: !this.uneasing,
          useGrouping: this.useGroup,
          separator: this.separator,
          decimal: this.decimal
        }
      );
      setTimeout(() => {
        if (!this.counter.error) this.counter.start();
      }, this.delay);
    });
  },
  watch: {
    end (newVal) {
      let endVal = this.getValue(newVal);
      this.counter.update(endVal);
    }
  }
};
</script>
<style>
.count-to-wrapper {
  display: inline;
  vertical-align: middle;
}
</style>
